Media Alchemists Perfect Convergence Games

May 09, 2008 | by Nick Mokey

In this week's Players Only, Scott Steinberg explains why video games based on movies, music, comic books and other media are finally getting better, and earning respect.

As Grand Theft Auto IV‘s record-setting sales recently proved, games are a major force to be reckoned with when it comes to entertainment. As games have moved into the mainstream, dollars have followed, and the face of entertainment is shifting to accommodate. This week’s episode of Players Only, Digital Trends’ online video gaming series, focuses on what happens when games and other mediums like films and comic books collide: convergence.

Although video games based on films have had a bad reputation since the very birth of the industry, Digital Trends’ Scott Steinberg explains why that trend is changing as designers improve the way they mix cinema and interactivity. The episode also covers the behind-the-scenes making of convergence games, and where the future lies.

New episodes of Players Only, Digital Trends’ ongoing video game industry series, are released every Thursday, running up until June 6. The final series will comprise 10 episodes, spanning topics from the artistic merit of video games to the latest industry trends, like casual gaming.

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